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Mechanics

Stamina drains when sprinting and recovers only while walking; recovery halts if you stand still. Squads share three lives; losing all ends the run regardless of progress. Use this page to map every mechanic to a planning tool.

SCore

Stamina System

Sprint drains stamina; walking recovers it; standing still halts recovery (FAQ wiki).

RoleMovement
TypeRun mechanic
ObtainAlways active
Best ForPacing sprint-walk patterns during chases
Sprint drainWalk recoveryNo still-recovery
SCore

Shared Lives (3)

Squads share three lives per run; losing all ends the run regardless of progress (FAQ wiki).

RoleRisk
TypeRun mechanic
ObtainAlways active
Best ForKnowing when to back off versus push to Wormy
Shared poolRun-end on 0Squad-wide
ACore

Difficulty Modes (4)

Four-tier difficulty; Nightmare ('Fearless Child') unlocks zero-death story rewards (robloxwonderland.wiki).

RoleVariety
TypeRun mechanic
ObtainLobby selection
Best ForChoosing First Words / First Steps / Big Kid / Fearless Child
4 modesZero-death rewardMultiplayer
ACosmetic

Wonder Egg Gacha System

Wonder Eggs hatch after a set period to grant random flashlight skins (Fandom wiki).

RoleLobby economy
TypeGacha mechanic
ObtainPurchase with Gems in lobby
Best ForRolling for Wonderlite flashlight skins
Gacha timerRandom skins13-skin pool

Mechanics Media

Official Wonderland Roblox thumbnail used for item and Wonder Shop context
Official Wonderland gallery thumbnail — Wonder Shop, items, and Wonder Egg context.

Data Quality Notes

Keep entries useful by separating source-backed facts, player-tested strategy, and update timing.

Source fields

Keep rarity, obtain method, abilities, and summary tied to official posts or repeatable in-game testing.

Internal links

Link mechanics entries to matching builds, boss routes, and guide sections.

Update rhythm

Keep tier values and obtain methods current after each game update.

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